Talbot Fantasy 7
What you've always wanted, a poorly done FF7 clone for the Apple II.
Again, this is more of a demo than a game. I was putting together
ym5 music files for my
chiptune player and came across some
FF7 sheet music for "Highwind Takes to the Skies" and "Still More Fighting".
And as often happens, one thing leads to another.
For some reason there is a faq.
How it Works
It's coded up in 6502 assembly this time. Which is a pain, especially
if you are trying to operate on 16-bit values.
The sound routine is the famous
Electric Duet routine made by Paul Lutus.
Getting pretty sound of an Apple II is hard, as you are more or less
bitbanging a speaker from the CPU. No SID chip or programmable timer
The sound files are made with a custom tracker I made for my AY-3-8910
chiptune player (as you could get AY-3-8910 based soudcards for the
Getting the Code
This is mostly a placeholder, but the source code can be found in my
dos33fsutils github repository. More to come hopefully.
Will post an Apple II disk image eventually.
There's also a Linux version, build it in the gr-sim directory
of the dos33fsutils. You will need SDL-1.2-devel installed.
Sorry, this is a semi-autobiographical game and there are a lot of
inside jokes from my undergrad and high school years (roughly 1995-1998).
Many many years ago, a group of us lived deep in the basement of
One of the roommates (who is now fairly prominent at Firaxis) was not
an Engineering/CS major and thus had time to play video games. So we lived
vicariously through him as he played through FF7. A picture of me as a FF7
character was drawn on a whiteboard, and that got scanned in and is the basis
for the character in this particular version.
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