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The intro with the Videlectrix Runner It was a lot of work getting the logo going using just the playfield, especially the part with 3 colors right in a row. Some cycle-exact beam racing going on there. The runner sprite is fairly normal sprite handling. |
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The title screen. Using playfield for the top. The snake is a bit
tricky, it's doing a 48-pixel wide sprite. Some extra colors come
from playfield in the background. Only had cycles to have a mirrored
playfield which is why you can see parts of the tongue mirrored to
the right a bit. It's split into two chunks to allow the belly of
the snake be yellow. |
TODO | Gameplay |