Apple II Scroll Block Demo





Details

I saw this animation by Grongy over on zxart and since it matched the 40x48 Apple II lores graphics mode wanted to try it out. I thought it fit well with some music MA2E made. I only found out later that this was from "Scroll Block" a demo by Otomata Labs from Deadline(Berlin) 2024.


Video

Recording captured on an actual Apple II platinum:


Implementation

It looks just like a movie, but it's 194 frames of 1k lo-res art, so 194k of storage which of course won't fit on a 64k Apple II. So I ZX02 compressed it. In order to get it small enough had to compress in 8k chunks which was small enough to fit in roughly 48k of data, but then needed 8k buffer to hold the uncompressed area.

Also ZX02 is a bit slow (too slow for real-time) so I needed to start decompressing while the previous chunk is still being displayed. This was a bit complicated and I am using the Mockingboard IRQ timers for that.

In the end managed to just barely get it to fit in memory.

I'd like to know how the original authors did it because theirs fits in a 32k tape file and that also includes a title screen, 6-channel music, and a lot of scroll text.


System Requirements


Downloads

Apple II Code/Disk Images


Credits


Run it in Your Browser


Development Notes

V1.0 notes -- 12 May 2025

Finished the code! The big issue was at 194 frames it didn't divide into 8 evenly and the last chunk of data being 2 frames wasn't enough to load the next frames and made some glitches. So instead I just made the last 3 bundles 6.

7 May 2025

Saw this animation over at zxart and noticed it matched the 40x48 Apple II resolution and wasted some time writing an image converter to see if I could implement it. Shouldn't have as there was a lot of other work I should have been doing.


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