Apple II Commander Keen Outtakes
Bug found: when "NUM_ENEMIES" set to 0, it decremented first in
the loop before comparison and then activated 255 of them. oops.
The "creepy yellow eyeballs" effect for the not-yet-defined tiles
was because I had the yellow keycard in the last tile slot #63.
Too many yorps and then crashing into the machine-language monitor:
Back to the main Apple II Keen page