Guinea Pig Adventure I
Background
I started working on this game as a little experiment in
OpenGL programming back in 2001.
I had a 3dfx Banshee card, and was testing out the new Mesa accelerated
graphics.
About Guinea Pig Adventure
The game is currently only partially complete.
It is somewhat reminiscent of Final Fantasy VII.
It's a First Person RPG where you fight enemies but there
will eventually be a significant story.
Screenshots
Here is me, in my own video game.
Here is a picture from 0.0.13 in outer space
Here is a picture flying the spaceship in 0.0.13
Here is a picture skimming low over the ocean in 0.0.13
Here what the main map looked like in 0.0.6
(mostly unchanged in 0.0.13 except for better lighting and towns)
Click herefor an animated gif from version
0.0.1
How to Play
Use the arrow keys to move. 'L' turns off lighting. I,J,K,M move the
camera around. That's about it so far.
Downloading the Game
The game is Linux only. It has been compiled on OSX and
Windows (via CYGWIN) many many years ago, but it is only
tested on Linux.
For best performance you NEED a 3d accelerated card with Linux support.
Although maybe not anymore, as 14 years of Moore's law have helped.
You will need version 1.2 of the
SDL Library.
You can download the source from github here:
https://github.com/deater/gpa1
Or download a snapshot of the source here:
gpa1-0.0.14.tar.gz
(216K) 11 September 2015
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