Year 26: Tedious Refueling
I think there was a MST3K episode just like this
I really like the new ship design, so why not take a nice, simple layout
and make it more complicated.
We've added two "rescue pods" to the ship, and hired Ludbart and Josie-jo
to fly it up to orbit too.
At the press conference announcing the new design...
Yes you in back with the funny hat.
Thanks, Zurgtroyd Kerman from the KSC times.
Your new ship seats 17 Kerbals but you only have room in the escape pods
Ahh, yes. You see simulations show that on average only about 10% of our
Kerbalnauts survive... wait, I mean *NO COMMENT*.
Anyway, on to refueling. We hired Rabies Kerman here to fly the refueling
mission. These never go well and are a big pain. At least she more or
less made it to the right place.
And eventually even docked!
Now to test out the "rescue" pod design.
Well, as you can see this didn't really end well. Not really
a design problem, as much as I'm not used to the new re-entry parameters in
1.1 and so took her in a bit steep. Sorry!
So we hired Kimchee. You'll note none of these are pilots (KSC is out
currently for some reason). So really a robot is flying and the
scientists/engineers are just along to get some experience.
Experiencing the null void as the universe disappears! Really don't
know what happened here, made the mistake of switching to an abandoned
fuel ship that was in the middle of re-entering. Luckily I had a recent
quicksave or this would have gone poorly.
More refueling on the slightly older Jool rescue ship which only has
Will Kimchee do a better job at landing? The answer is no! Due
to poorly placed parachutes she landed nose-first and that did not go well.
Yet more refueling, somehow we recruited Rabies' ghost to fly this one.
Eventually docked OK:
Will she survive?
Yes! Though she pulled a bit of a Corbin maneuver on landing.
One last refuel, this time staffed by Kimchee's ghost, and I think
we are ready to maybe launch some ships (when the window opens of
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