Rescue by Pushing
Another attempt was made to rescue the ship stranded in close orbit.
Matching orbits went a lot better this time:
And we caught up properly, with plenty of fuel and RCS propellant left.
This is after lining up and issuing a de-orbit burn with the
stranded ship stuck in the "claw". Success!
But then, failure! I did a quick save right at the point of
re-entry not realizing that if I had two ships re-enter at the
same time I could only control one, and thus the other would be
So in the end I had to sacrifice the ship with one kerbal for the
sake of the one with two.
A noble end. I should have moved them all to the same ship, or
even just used the remaining fuel to delay re-entry of one of them.
More Kerbal stories...